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    <title>Home on antonio32a.com</title>
    <link>https://antonio32a.com/</link>
    <description>Recent content in Home on antonio32a.com</description>
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      <title>Custom capes in Minecraft using cache poisoning</title>
      <link>https://antonio32a.com/blog/custom-capes-in-minecraft-using-cache-poisoning/</link>
      <pubDate>Tue, 24 Mar 2026 17:30:00 +0100</pubDate>
      <guid>https://antonio32a.com/blog/custom-capes-in-minecraft-using-cache-poisoning/</guid>
      <description>&lt;p&gt;&lt;img&#xA;        src=&#34;https://antonio32a.com/images/blog/custom-capes-in-minecraft-using-cache-poisoning/result.png&#34;&#xA;        width=&#34;996&#34;&#xA;        height=&#34;767&#34;&#xA;        alt=&#34;&#34;&#xA;        loading=&#34;lazy&#34;&#xA;        decoding=&#34;async&#34;&#xA;        class=&#34;center&#34;&#xA;/&gt;&#xA;&#xA;This exploit was found with the help of &lt;a href=&#34;https://eva.ac&#34; style=&#34;color: #f6a3ee&#34;&gt;&lt;b&gt;eva&lt;/b&gt;&lt;/a&gt; and &lt;a style=&#34;color: #f5a9b8&#34;&gt;&lt;b&gt;@katietheqt&lt;/b&gt;&lt;/a&gt;, you should go check them out!&lt;/p&gt;&#xA;&lt;hr&gt;&#xA;&lt;p&gt;I was talking to a friend, and we got onto the topic of Minecraft player heads.&#xA;Skulls are loaded from Mojang servers but this link itself is stored in the NBT of the skull, so I wondered if there&#xA;was a way to tamper with this. Turns out there is!&lt;/p&gt;&#xA;&lt;h1 id=&#34;minecraft-skin-loading&#34;&gt;Minecraft skin loading&lt;/h1&gt;&#xA;&lt;p&gt;When your client loads a skull or a player, it needs to load it&#39;s skin.&#xA;The skin is stored in the profile, which contains properties like &lt;code&gt;textures&lt;/code&gt;.&#xA;Here&#39;s an example of properties from a &lt;code&gt;minecraft:profile&lt;/code&gt; item component on a player skull:&lt;/p&gt;</description>
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      <title>Spawning in items using map pings in Don&#39;t Starve Together</title>
      <link>https://antonio32a.com/blog/spawning-in-items-using-map-pings-in-dont-starve-together/</link>
      <pubDate>Sun, 07 Dec 2025 17:55:32 +0100</pubDate>
      <guid>https://antonio32a.com/blog/spawning-in-items-using-map-pings-in-dont-starve-together/</guid>
      <description>&lt;h3 id=&#34;dont-starve-together&#34;&gt;Don&#39;t Starve Together&lt;/h3&gt;&#xA;&lt;p&gt;Don&#39;t Starve Together (DST) is small survival game I&#39;ve played for quite some time now.&#xA;It&#39;s something I&#39;d pick up every year or two and play with a few friends or on a public multiplayer server.&#xA;According to my Steam stats I&#39;ve poured over 1000 hours into this game, which is honestly more than I had expected.&lt;/p&gt;&#xA;&lt;h3 id=&#34;dst-modding&#34;&gt;DST modding&lt;/h3&gt;&#xA;&lt;p&gt;Something I&#39;ve not messed around with too much is the modding the game has.&#xA;It&#39;s all done in Lua (yuck!), but you can make some pretty cool stuff with it.&#xA;A mod I really liked is &lt;a href=&#34;https://steamcommunity.com/sharedfiles/filedetails/?id=1185229307&#34;&gt;Epic Healthbar&lt;/a&gt;.&#xA;It shows the health of the bosses and mobs you&#39;re fighting, but in a really nice way with more information such as the&#xA;phase of the boss.&lt;/p&gt;</description>
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      <title>Tricks</title>
      <link>https://antonio32a.com/tricks/</link>
      <pubDate>Thu, 02 Oct 2025 00:00:00 +0200</pubDate>
      <guid>https://antonio32a.com/tricks/</guid>
      <description>&lt;p&gt;This is my small personal collection of a bunch of random tricks that I discovered and decided to write down.&lt;/p&gt;&#xA;&lt;h2 id=&#34;get-a-seededpersistent-random-ish-floatdouble-from-a-uuid&#34;&gt;Get a seeded/persistent random-ish float/double from a UUID&lt;/h2&gt;&#xA;&lt;p&gt;This is a quick and simple way to get a float/double value between 0 and 1. The number will be almost perfectly random, as long as the UUIDs are random, but won&#39;t change for the player who the UUID belongs to. This is great for picking e.g. a color for your specific player.&lt;/p&gt;</description>
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